Over the past several months, Google
has made noteworthy updates to their Android operating system in an effort to be
a focus for developers who are looking to make high quality applications for
the platform. Android-powered phones now create up the majority of the smartphone
market, but to the revelation of many, lots of developers still have a
preference to create applications for Apple's iOS. Some readers might query how
a developer can like better the more tapered iOS-style development to Android's
open market distribution system, but professionally executed surveys and
studies by research companies such as Flurry have revealed a assortment of
different reasons as to why this preference may arise.
Initially, although there are now
more smartphones running on Android than on iOS, Apple's iPod Touches and iPads
fetch the total number of iOS powered devices on the market to nearly 200
million. Despite the recent growth in tablets running Android, there's no means
Google's platform will be able to equal the number of iOS' widespread audience
members any time soon. A better user base means a enhanced chance at for a
developer's application to be downloaded, and that reason alone makes it worth
sticking to iOS for many -- particularly those developing applications for
which the user has to compensate.
Beside with a larger total number of
users, Apple has their App Store designed in a way that depicts a large number
of different applications to users. Top rated free and paid applications,
applications of the week, and staff selected applications are a few of the
different categories where sets of applications are highlighted. Developers
want their application to be open, and the release nature of Android leads to
many uninteresting applications cluttering the store, denotes users are going
to be less likely to find and download the quality applications they're following.
iOS is often disparaged because of
the limited number of devices that run it, but in actuality, this prevents the
disparity between devices that Android-powered units often face. Since every
Android-powered device is so different, it's almost impossible for developers
to make their applications scuttle perfectly on every device.
Users are far more enthusiastic and
likely to pay for applications on the iOS platform compared to the Android OS.
Average selling price for an iOS application is $1.48 per download. Developers
are far more contented making applications that don't need to earn their
profits from advertisements, because in most cases, an app will appear and run
better without ads filling up the screen. The better and application looks and runs
the more probable the developer will be praised for his or her work. Since many
Android applications are uploaded and offered free of charge, developers sense
a stronger obligation to release ad-cluttered applications in the Android Store
without charge in order to compete for downloads.
There's no question developing an
application for iOS comes with a superior start-up cost than developing one for
Android, but in the end, users are far more likely to find and pay for an
application released on iOS. This isn't to say Android application development
should be derelict by any means since there is still a sizable market for them,
and with some durable work, it's very likely to make impressive and powerful
Android apps. However, with the absolute number of iOS-powered devices on the
market today, there's no problem that any developer should skip if iOS
application development as an option.
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